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Week 2 Texture Update on Caitlin

  • pbproductionsraen
  • Jan 14, 2015
  • 2 min read

After the feedback session, I took into consideration the fact that Caitlin's colour scheme was too brown and it made her blend in with with background and it makes it difficult for her to pop out. I took time off animating to give her a new texture paint on her skin and dressing to help her stand out from the background more.

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The pink dress goed oddly well with the blue skin. It looks a bit weird but maybe not so weird as to make people question it.

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I personally like the green uniform a lot. I think its a nice bright vibrant colour that reflects the youthfulness of her nature (although being the undead). The blue scheme might be bit too blue all around. But she does stand out more with the blue skin.

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Green uniform on light blue skin looks great. It definately helps make her stand out more compared to the reddish tone of skin.

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I definately have a conflict on chosing between the blue uniform or the green as they both look so good on her. I think blue make her look more cool and collected while green gives a more fun-loving side which I think fits a lot with her personality.

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Her skin still loses itself into the background. Somehow these two colours of uniform dont look as fun as the blue or green one.

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Too much blue on the skin. She looks like an Avatar.

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Not doing much for me the purple and pink. I think the pink uniform is too feminine for her personality. Although contrast is good. I think the green really helps her pop out more.

After all the tests. I have retextured Caitlin to a light blue tone of skin with a green uniform.

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